Roller Derby Test O'Matic

Turn left and learn the rules.

Pass mark: 36 / 45
# Question Answer Mark
1 An expelled skater fails to leave the track or staging area. This is a:
  1. Penalty for the Expelled skater
  2. Penalty for the Captain
  3. No Impact/No Penalty
  4. Expulsion
2 If you cause an opposing skater to lose relative position by grabbing or holding them, it is a/an ...
  1. No Impact/No Penalty
  2. Expulsion
  3. Penalty
3 which of the following are examples of identification a referee may use?
  1. Number and Symbol
  2. Name
  3. Symbol
  4. Name and Symbol
4 If a skater falls, they can "cut the track" to catch up to the pack.
  1. False
  2. True
5 If two skaters make contact with each other's wheels during normal skating motion, this is a/an...
  1. Penalty
  2. Expulsion
  3. No Impact/No Penalty
6 How is the engagement zone defined?
  1. From the back of the pack to 20 feet (6 meters) in front
  2. From 20 feet (6 meters) behind the pack to 20 feet (6 meters) in front of the pack
  3. From the back to the front of the pack
  4. From 10 feet (3 meters) behind the pack to 10 feet (3 meters) in front of the pack
7 Who may execute a block with physical contact?
  1. Players stepping in the counter-clockwise direction
  2. Players stepping in the clockwise direction
  3. Players skating in the clockwise direction
  4. Players who are stationary
8 A skater willfully failing to leave the floor after fouling out is assessed a/an:
  1. No Impact/No Penalty
  2. Penalty
  3. Expulsion
9 An in bounds, upright and skating skater has re-entered the track from out of bounds having cut one opposing skater. This is a/an:
  1. Expulsion
  2. Penalty
  3. No Impact/No Penalty
10 Which of the following is included in the list of required protective gear?
  1. Cup
  2. Helmets
  3. Impact Shorts
  4. Shin Guard
11 Numbers on the back of uniforms must be ...
  1. At least 4 inches (10 cm) tall
  2. At least 6 inches (15 cm) tall
  3. No larger than 4 inches (10 cm) tall
  4. No larger than 12 inches (30 cm) tall
12 A skater blocks from out of bounds and causes the receiving opposing skater to fall. This is a/an:
  1. No Impact/No Penalty
  2. Expulsion
  3. Penalty
13 How far can a Jammer go from the pack before they are no longer eligible to re-pass a Blocker they have illegally passed, to be able to get Lead Jammer status?
  1. They are never allowed to re-pass a Blocker
  2. 20 feet (6 meters)
  3. 30 feet (9 meters)
  4. One lap
14 True or False: Protective gear must be worn while skating in a jam, including to and from the Penalty Box.
  1. True
  2. False
15 For a multi-player block to exist the link ...
  1. must be physically challenged by the opposing skater
  2. need not be physically challenged by the opposing skater
16 A skater attempts an apex jump and fails, skating out of bounds as a result. This is a/an:
  1. Skating Out of Bounds Penalty
  2. Expulsion
  3. No Impact/No Penalty
17 When is a Blocker Out of Play?
  1. When they are more than 10 feet (3 meters) from the pack
  2. When they are more than 20 feet (6 meters) from the pack
  3. When they are more than 15 feet (5 meters) outside the pack
  4. When they are more than 20 feet (6 meters) in front of, or anywhere behind, the pack
18 If a team fails to show up to a game...
  1. The Head Referee must call a forfeit.
  2. The game is played with another team.
19 A downed skater from Team Green re-enters the track from out of bounds and contacts an opponent. This causes another member of Team Green to gain relative position. This is a/an:
  1. No Impact/No Penalty
  2. Expulsion
  3. Penalty
20 True or False: A Jammer may become Lead Jammer if they are out of bounds
  1. True
  2. False
21 A skater blocks an opponent who is straddling. This is a/an:
  1. Blocking Out of Bounds Penalty
  2. Expulsion
  3. Legal Play
22 A penalized skater's teammate enters the penalty box to communicate with the penalized skater. Who is assessed the Illegal Procedure?
  1. The team's Captain
  2. The skater entering the Penalty Box
  3. Nobody
  4. The penalized skater
23 True or False: Elbow pads don't need to have a hard protective shell or insert.
  1. False
  2. True
24 Which of the following is allowed:
  1. Tape, on helmets or pads
  2. Safety pins on pads
  3. Safety pins securing a number to a uniform
  4. Tape on a uniform to modify a number
25 The Head Referee must meet with who, before expelling a skater?
  1. Nobody
  2. The Captain
  3. The Coach
  4. Both Captains
26 A player has "88mph" written on their uniform where mph is not part of their number. How large can the letters "mph" be?
  1. up to 2 inches (5 cm)
  2. up to 1 inch (2.54 cm)
  3. up to 3 inches (7.5 cm)
  4. up to 4 inches (10 cm)
27 Which of the following is a valid unique identification for a referee?
  1. Name and no number
  2. Name and number (the number has no restrictions)
  3. Referees do not need to wear any identification on their back
  4. Only a number, which must be between 1 and 4 alpha-numeric digits
28 Under which of the following situations MUST a referee call off a jam?
  1. An injury which is a safety hazard
  2. In response to a penalty
  3. If they're tired
  4. Too few skaters on the track
29 At the conclusion of a timeout, what is the longest time to wait until the next jam starts (assume these are regular jams, not overtime jams)?
  1. 30 seconds
  2. As long as necessary
  3. 10 seconds
  4. 1 minute
30 Which of the following protective gear may have a hard protective shell?
  1. shin guards
  2. finger protectors
  3. a groin cup
  4. shoulder pads
31 True or False: The initiator of a block is always responsible for the legality of contact.
  1. True
  2. False
32 A blocker is scored on, and chases a Jammer out of the Engagement Zone and overtakes them. The Blocker is passed for a second time whilst 25 feet (7.6 meters) from the front of the pack. How many points has the Jammer scored on that Blocker in total?
  1. One during the first "pass"
  2. Two, during the first "pass"
  3. One during the first "pass" and one during the second "pass"
  4. No points
33 How many minutes of play in a game?
  1. 60
  2. 90
  3. 30
  4. 75
34 True or False: A team can elect to forfeit rather than continue play.
  1. True
  2. False
35 True or False: The jam ends on the first whistle blast in a set of four.
  1. False
  2. True
36 True or False: A Jammer can score from the penalty box if opposing skaters move clockwise.
  1. False
  2. True
37 True or False: If the first Jammer to emerge from the pack does not earn Lead Jammer status on their initial pass through the pack, the second Jammer to emerge from the pack is automatically Lead Jammer.
  1. False
  2. True
38 True or False: Sponsor logos are permitted on the Pivot and Jammer lines.
  1. True
  2. False
39 A skater receives a 7th penalty and Fouls Out. Who serves their penalty time once the current jam is over?
  1. They do, before leaving the track
  2. Nobody, the Fouled Out skater must leave the track immediately
  3. Another skater, the Fouled Out skater must leave the track immediately
40 Contact, either actual or potential, by the skater's penalty seat to another person that is caused by a structural failure of the seat, not by the entry of the skater to the Penalty Box is subjected to a/an:
  1. Expulsion
  2. No Impact/No Penalty
  3. Penalty
41 During a jam, a member of the bench staff commits a penalty. The Jammer during the jam is also the team's Captain. What position is the Captain when they sit for the penalty?
  1. Pivot
  2. Jammer
  3. Blocker
42 Which of these is the lower limit on the height of the track boundaries?
  1. 0.10 inch (0.25 cm)
  2. 0.25 inch (0.64 cm)
  3. 0.05 inch (0.13 cm)
  4. 0.20 inch (0.50 cm)
43 There is only one Blocker from Red team on the track and they get a penalty. The penalty box has space for them. They will be sent to the penalty box...
  1. As soon as another Blocker from Red team joins the Pack
  2. Immediately
  3. As soon as there are four (4) Blockers from Red team on the track
  4. As soon as another Blocker from Red team is on the track
44 What clause allows Jammers to put on their helmet covers after the jam has started?
  1. As long as the Jammer has the helmet cover on when they begin scoring points they do not have to wear their helmet cover
  2. None, the helmet cover must be worn when the jam starts
  3. Each Jammer may have their helmet cover in hand before the jam-starting whistle
45 True or False: If a jammer failed to score on an opponent and has completed their pass, they can drop back and re-pass the opponent to get another point.
  1. True
  2. False
Pass mark: 36 / 45

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